by Emerald Mentality in
Mods

The full moon rises! The Werehog is unleashed!

The Werehog returns, with a whole new set of skills and gameplay, inspired by his gameplay in Sonic Unleashed!

The Werehog’s combat is significantly different from his original game, this time tailored towards’ SRB2’s level design, which encourages using enemies to your advantage to progress in a fluid manner. But, if you can’t run from a fight, he’s well equipped for a good brawl!

RUNNING

This ability is enabled by Default. If you wish to disable it for the vanilla experience, type “runbutton disable” in console.
The Werehog moves slower than the rest of the cast, but by holding Custom 1 you run on all fours to achieve maximum speed! Be careful though – he has a much higher acceleration than others, so try not to slip and fall while running!

WERE-CLAW

Unlike his hedgehog counterpart, the Werehog can’t attack enemies by jumping on them, but by pressing spin midair, he can slash forwards with his claws for a powerful attack that can destroy spikes, walls and floors alike. It’s great for midair combat, as you can use it multiple times after jumping, or even bouncing on springs!

WERE-SPIN

Tons of enemies on the floor, and don’t want to repeatedly bounce on each one to defeat them? Well then, has Werehog got the move for you! By holding spin on the floor, you’ll start spinning around like a denim-wearing-bandicoot and destroy all enemies (spikes or walls) in your path!

DOUBLE JUMP & GRAPPLE-PUNCH

Tons of enemies on the floor, and don’t want to repeatedly bounce on each one to defeat them? Well then, has Werehog got the move for you! By holding spin on the floor, you’ll start spinning around like a denim-wearing-bandicoot and destroy all enemies (spikes or walls) in your path!

  1. Unleashed Sound Effects

  2. unearthly screaming when dying

  3. crashing into the nice cold dirt when you’re out of lives

  4. fluffy smol continue

  5. Werehog Fireworks!

  6. squattin waiting animation

  7. an adorable red flying companion (you can enable/disable by typing “chip” in console)

  8. stretching arms to vibe check your enemies

  9. Custom NiGHTS sprites!

  10. no super form, but hey now its purple ™

  11. W E R E H U G S (custom 1)

  12. a sudden jazz band might play when killing an enemy, and will continue playing as you continue your combat. When will they play? Who knows… (You can now disable it by typing jazzband in console)

oh boy this is gonna be a long one

Name: icon.png Views: 20274 Size: 1.1 KBMotdSpork, rumia1, Tatsuru and Lach! -Scripting

Absolutely everything about Werehog’s abilities, sound effects and visual effects is thanks to MotdSpork. Rumia1 helped a ton with testing and suggesting different ideas plus helping spork with the coding. Tatsuru for letting us use their Amyhugs script, and Lach for helping spork fix a nasty flipped gravity bug. Thank you so much for making the Werehog super unique!

Name: icon.png Views: 20274 Size: 1.1 KBDaOrangeBoi – Character CSS

Thank you so much for making the super cool Werehog CSS pic!!

Name: icon.png Views: 20274 Size: 1.1 KBInazuma – Chip Sprites

Thank you for letting us use your adorable Chip sprites and also your suggestions for improving Werehog’s movement, as well as my sprites in general!! I hope you enjoy playing him as much as we enjoyed designing him.

Name: icon.png Views: 20274 Size: 1.1 KBApocHedgie – Jump SFX

I can’t believe how hard this was to find, thank you so much for finding the Werehog’s jumping SFX, we owe you one.

Name: icon.png Views: 20274 Size: 1.1 KBColacoot – Sprite Revision and Cleanup

Wow, this came out of nowhere but I’m glad you took the time to make Werehog look nicer. It really goes to show how goofy his face was in the earlier versions. Thank you so so much!

All credit for this mod goes to DrStephen and all others involved in supporting the creator. To download, please click the link at the top of the page to be taken to the original post of the character release where you will find the download.

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lils

wheres the download?