A lovely garden grove somewhere in the Newtrogic High Zone, Botanic Base is a beautifully manicured forest full of strange plants, built on many levels and joined by elevators. It is one of the five attractions built by Dr. Robotnik on the island.

World Entrance

Located right in the center of the Newtrogic High Zone and styled as an amusement park, World Entrance is the nerve center of Dr. Robotnik’s entire island base. It is here that the transition to all stages of the island and the Combi Catchers with captured heroes are located. In addition, the local mechanisms are specially designed to enhance Metal Sonic in the event of a battle in the center of World Entrance.

Isolated Island

The training area and Newtrogic High Zone’s safest place, Isolated Island refers to the coast of Dr. Robotnik’s captured island, which is free of robots and traps, but which contains a Combi Catcher with Espio captured in it. It is from here that Knuckles begins the liberation of the island and frees Espio.

Sonic Frontiers. Saef’ Review

This review was written after completing Sonic Frontiers on 100% with all Steam achievements unlocked. It took 30 hours of author. Please, have in mind, that this review contains spoilers, but only in chapter 4.D (“Final bosses on islands”), on chapter 5 (“Story”, of course it will have spoilers), and on chapter 6 (“Ending of the game”. Who would’ve thought). Review is made on PC version of the game; Switch version’s issues won’t be mentioned.